The City of Sharn
For most travelers, Tavick’s Landing is the gateway to
Sharn. The Orien lightning rail station at Terminus
brings in hundreds of travelers each day, and many
more arrive via the Old Road at Wroann’s Gate. In many
ways, Tavick’s Landing is the most eclectic quarter of
Sharn, blending residential areas with commercial and
entertainment districts that cater to the traders, travelers,
and tourists who pass through the city. During the
Last War, foreigners were carefully monitored as they
entered the city, and even today the effects of the war
can still be felt. An entire district in Lower Tavick’s
Landing has been converted to house Cyran refugees
and other people dislocated by the war.
Commander Iyanna ir’Talan has been purging
corrupt officers from the Tavick’s garrison of the
Sharn Watch in recent years. As a result, members
of Tavick’s allotment of the City Watch are the most
likely to be helpful to adventurers, and least likely
to take bribes or practice extortion.
Watch Detail: 596 guards of the Watch: 179 on
day shift (143 patrol, 36 stationed), 209 on evening
shift (167 patrol, 42 stationed), 208 on night shift
(166 patrol, 42 stationed).